Dva ultimate has too much range/damage. General Discussion. Pseudo7-1864 October 21, 2022, 6:08am #1. I’m very new to overwatch, so I don’t know if this is a topic that has no traction. I just feel that if you compare self destruct to something like Orisa’s ultimate, it is faster, does more damage in a shorter period of time, and has a Defense matrix does block infinite damage, use your brain. Yes, it has a limited time before it goes down, but in that time it can block as much damage as everyone can throw at you. Compare to Rein who can hold his shield forever but can only block an amount of damage. What they can do. Remove the freezing effect from Mei's M1 or Blizzard. Remove the " Can't be healed " effect from Ana's Biotic Grenade. Prevents reapplication of Ana's Biotic Grenade. Prevent getting slept by an Ana Sleep Dart. Negate all the damage from a Reinhardt charge/pin. If they have a tracer going after your ana, fly back and defend your ana. Again you don't have to kill the tracer, just don't let her kill your ana. If a teammate gets hooked by hog, DM hogs shot so your teammate doesn't get 1 shot. If the enemy has an ana, be looking to eat her sleep darts and nades. Dva's mobility and DM are the biggest parts I think Its because when baby Dva dies, her mech receives a 9.999.999 damage to explode. Nano boost reduces half of the damage taken so you actually protect Dva’s mech from getting half of that damage. Thus mitigating almost 5 million damage. If you do it again you will get 9.999.999 total mitigation. OW Devs said that Dva was so hard to WOtNd. 1 Maximize Self-Destruct's Potential. Self-Destruct, or the "D.va bomb," as it's more casually referred to, can be a powerful weapon of mass destruction - if it's used correctly. For one, it's Wrecking Ball is a Tank hero in Overwatch. Released on 24 July 2018, he is the 28th hero added to the game. Wrecking Ball rolls across the battlefield, using his arsenal of weapons and his mech’s powerful body to crush his enemies. As an offense-oriented tank hero, Wrecking Ball's greatest strength lies in his high mobility, which he uses to disrupt the enemy team by forcing them out of D.Va's mech is equipped with twin short-range rotating cannons. They lay down continuous, high-damage fire without needing to reload, but slow D.Va's movement while they're active. Light Gun Weapon. Ammo: 20 Rounds: 1 While outside of her mech, D.Va can continue the fight with a mid-range automatic blaster. Boosters Ability. Duration: 2 Seconds That was like a top 5 DVA rule. don't call mech in the open. You're gonna die. 2. aj_future • 8 mo. ago. Yea the buff to the damage has really changed the strategy. Now it’s more common to go on the offensive when you remech. 1. RichardBCummintonite • 8 mo. ago. That's what I do now yeah. Ah yes, cousin to- Scaredy Dva: Takes 200 hp of damage, flies to an out of the way corner, and spams "I need healing". Won't come out until her healers figure out how to heal through two walls, or will come out only to go find a healthpack on the other side of the map.

how much damage does dva do